War of Velana: a New Tactical RPG with an Old Soul
“War of Velana hearkens back to the fantasy rpgs of our youth and uses modern game design and layered storytelling to draw us in to a world threatened by war.”, says Loreweaver Creativeworks Director, Justin Mitchell, the game’s creator. The characters in your party stick to the classic class system, but some classes can be promoted and some are specialty classes, giving each character a unique set of abilities and growth regardless of character class. In your quest to prevent another war on Alta you’ll explore the world in 6 distinct chapters, each chapter will highlight a different region with a unique environment and design aesthetic that further pulls you into the lore of War of Velana.
Learn more at: www.WarofVelana.com
About Loreweaver Creativeworks: We’re a small indie game studio in Richmond Virginia in the United States focused on building vast worlds with deep storytelling. Our small company consists of our Director Justin Mitchell, Lead Developer Justin Mollenauer, Composer Andrew Capone, Character Artist Stephanie Mayton, Writer Andrew Fields and Sound Designer/Animator Su Ajaj. More info can be found about Loreweaver Creativeworks on our website: http://loreweaver.io, on Facebook at FB.com/LoreweaverCW and on Twitter @LoreweaverCW